Consistent and rewarding interaction between players is vital to a successful game. Dare To Dream™ offers a sense of competition as well as the exchange of personal, anecdotal experiences in the unique context of dream aspirations and game rewards. This builds a positive connection and trust between players and confidence with company and brand advertised products, services and investments foundational to successful in-game advertising, interactive advertising and advergaming.
The Dare To Dream™ game experience will consistently leave players and participating companies desiring to come back for more.
Dare To Dream™ is a Social Network Game that:
Enhances and contributes to Social Network Gaming by responding to a fundamental need of the human psyche to Dream more.
Is flexible offering individual, team based or multiplayer play via board game, video game, mobile game on any online-enabled device.
Is highly conducive and adaptable for play in multiple existing and future formats enabled by emerging technologies.
Leverages asynchronous (reaction comes from game itself) in addition to synchronous (reaction depends on other players) innovative game mechanics and components promotes higher levels of player interests, engagement and alignment to the latest trends in mobile gaming preferences for asynchronous game play (one turn per session over period of time).
May be played by players in game space at different times (game time) and is highly interactive and engaging when Dream sharing is done together in real time which attracts and retains engagement in the game space.
Effectively integrates and strategically positions in-game advertising relevant to the player network in a non-intrusive manner. Advertising is made interactive as an integral component required within the game mechanics and components.
Is simple and universally appealing with engaging game mechanics and components, setting the stage for a rapidly evolving community and culture with global reach.
The Global Social Gaming Industry, click here for article.